package blazingbubble.game;

import java.net.InetAddress;
import java.net.InetSocketAddress;

import moltencore.game.Settings;

public interface ILobbyGameEventListener {
	public void gameSelected(int gamePort);
	public void hostPromoted(long hostIdentification);
	public void createLocalGame(Settings settings);
	public void joinGameDirectByIP(InetSocketAddress serverAddress);
}
